Contracts, Revisions, and Getting Paid
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Contracts, Revisions, and Getting Paid
Nothing in this course protects you like this lesson. Editors lose more money to missing clauses than to any competitor: the endless third revision, the project cancelled after delivery, the invoice chasing a client who went quiet. A one-page agreement prevents all of it, and it takes twenty minutes to send. Freelance creators who work with brands are blunt about the lesson learned in public: always get the contract, because the stories without one all end the same way.
The one page that saves you
A working service agreement is short. It needs seven things, in plain language.
| Clause | What it says | What it prevents | |---|---|---| | Scope | Deliverables, lengths, counts, style reference | "One quick video" becoming four videos | | Schedule | Delivery dates, and how fast the client must send footage and feedback | You absorbing their delays | | Revisions | One or two rounds included; further rounds billed at a stated rate | Revision hell | | Payment | Amount, deposit, due dates, and a late fee | The quiet invoice | | Kill fee | What happens if the client cancels mid-project | Working free on abandoned work | | Ownership | Who owns the footage, the project files, and the finished edit | Disputes over reuse | | License | That all music and stock in your deliveries is licensed for the client's commercial use | Copyright strikes |
On revisions, borrow the boundary working creators insist on after being burned: a set number of revision rounds included, additional rounds billed. In one popular published example that set is a single round with extras at fifty dollars each, after a brand strung a creator across half a year of revision ping-pong and six months between signature and payment. The exact number is yours to set. The principle is not: revisions are bounded, and the boundary is written down before anyone is emotional.
The kill fee can be simple: deposits are non-refundable once the timeline starts, and cancellation after delivery of a draft owes half the project price. The goal is not litigation, which will never be worth it at your project sizes. The goal is that walking away has a visible cost, so nobody walks casually.
Making the money arrive
Structure beats memory. One-off projects: half up front, half on delivery, before final files hand over. Retainers: billed in advance, at the start of the month, with the invoice automated. You are not a bank, and every editor who floats a client two months of work has a story about the float.
Send invoices on a schedule, not on frustration, and attach a friendly late-fee line you actually apply: 1.5 percent monthly is a common, enforceable convention. When an invoice goes quiet, escalate in steps, a reminder at seven days, a pause in work at fourteen, a final delivery-hold notice at thirty. Pausing work is the pressure you can apply, and the contract clause from the table above is what makes pausing obviously correct rather than personally dramatic.
Who owns what
Get the ownership chain straight once and reuse it forever. The client's raw footage stays theirs; you are a service provider, not an acquirer. The finished edit is typically theirs on full payment, which is what they are buying. Your project files, presets, and templates are yours unless a client pays specifically to own them, and agencies will sometimes want exactly that; price it as a deliverable, not a courtesy.
Music licensing closes the loop from the gear lesson. The subscription covers the use, the client's channel receives cleared music, and the contract states it in one line: all music and stock delivered under this agreement is licensed for the client's commercial use on the channels named in the scope. If the client supplies their own music, the agreement says they warrant it is licensed. Two sentences, and the radioactive part of this business becomes a selling point instead of a time bomb.
With scope, payment, and ownership in writing, the business is real. What remains is state paperwork, smaller than you fear and cheaper than the internet implies.
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